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Alright, after talking in another thread I've decided that we need a decent bug list that needs be addressed for the sanity of the game.
In AO/ALO a lot of bugs became part of the "norm" and people just accepted it. Please report bugs here you noticed that you'd like to maybe seen fixed and I'll add to the general list.
1) Skill ball bug/exploit. Right now there's very few people that don't know about this problem. But when a player uses a skill ball on a low level skill it'll gain a few levels and stop at 100.00% for that level. Upon gaining any exp the skill will level up sometimes still staying at 100.00% sometimes resetting itself to normal. This can be stacked over and over again by using 5, 10 even 20 skill balls on the same skill to take a skill, even mantle, from lvl 1 to max. This is absolutely new as far as I know to AOPVP and should absolutely be addressed by the admins.
2) Finesse sword glitch. Now I know shield + shadowblade was a major problem in AO and apparently was fixed there or here but the same should definitely be done to the double swords, sword+axe, double axe glitch without finesse. This completely takes any drawbacks from going swordy by allowing a player to have another open skill slot while using 2 weapons without any reprecussions.
3) Angry Charge & Lightning Jab teleportation issues. This bug might be a bit harder to fix but I definitely think it's possible. When in TW if a player is near/outside the gate and runs inside while another player dashes to them the player can get behind the gate in Totem War. Completely killing people inside the "safe area". This issue isn't seen in HB(at least I've never heard of it being done there) so it must be fixable...
4) Shapeshift + Demonic Barrier/Other Skills glitching. This bug has always confused me... For one the fact that someone discovered this issue and was easily able to reproduce it yet the admins never fixed it.. The issue should definitely be fixable if you just don't make the 2 overlap. make demonic barrier the same as every other skill and just take the player out of the shapeshift...
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